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ICT

The ability to work confidently with information and communication technologies is a necessary life skill in the 21st century.

Information Technology encourages students to develop the knowledge, skills, processes and attitudes that are required for effective participation in the community as responsible and capable users of information technology.

Learn more | Download the Subject Handbook or contact our Head of Faculty:

Mr Simon Ward
Head of Faculty - ICT & e-Training
simon.ward@tgs.qld.edu.au

 

Years 7 - 9

In Year 7, all students study Information Technology with their core class Teacher. In Year 8, all students study Information Technology with a specialist Teacher. In Year 9, students can choose to study Information Technology with a specialist Teacher.

The four themes which form the basis of study in Information Technology in Years 7 to 9 are:

  • Accessing and constructing digital information
  • Digital communication and publishing
  • Interfacing with machines
  • Participating in online communities

Within these four themes, students learn network procedures, advanced use of word processing, spreadsheets and presentation software, as well as the principles of desktop publishing for use in most software applications.  They are introduced to databases and they use the World Wide Web for research purposes and email for communication.  They learn the practical application of image manipulation and the ethical implications..  They learn animation techniques and introductory programming principles.

YEARS 7-9 SUBJECT HANDBOOK

Year 10

Year 10 students may choose to continue their studies in Information Technology as an elective subject. Students in Year 10 IT are expected to develop self-reliance, personal responsibility, self management, the ability to work as a member of a team and the ability to think critically and constructively about situations and practices involving computer and associated technologies.

Within the four themes of accessing and constructing digital information, digital communication and publishing, interfacing with machines and participating in online communities, students learn to:

  • Develop web pages for a particular audience
  • Design and program a robotic device
  • Design and produce a game using JavaScript
  • Design and create a multimedia presentation to demonstrate their knowledge of the components of a computer system.

More detailed information is available in the Year 10 Subject Handbook.

YEAR 10 SUBJECT HANDBOOK

Years 11 & 12

Digital Solutions enables students to learn about algorithms, computer languages and user interfaces through generating digital solutions to problems. Students engage with data, information and applications to create digital solutions that filter and present data in timely and efficient ways while understanding the need to encrypt and protect data. They understand computing’s personal, local and global impact, and the issues associated with the ethical integration of technology into our daily lives.

Students use problem-based learning to write computer programs to create digital solutions that use data, require interactions with users and within systems,  and affect people, the economy and environments. They develop solutions using combinations of readily available hardware and software development environments, code libraries or specific instructions provided through programming.

More detailed information is available in the Years 11-12 Subject Handbook.

YEARS 11-12 SUBJECT HANDBOOK